Monday, August 25, 2008

The Fine Art of Eating Donuts


Progress on the Donut game has been amazing over the last few weeks. Mainly due to the fact that I have stopped trying to code it myself and now just overseeing the project. Huge big thanks to Andrew Vanbeck for taking the project on.

We now also now have a kick ass level editor fully integrated with in the game that lets you make new levels and test them with in minuets. It's all pretty amazing stuff.

Donuts now bounce around the screen (in to flavours, Strawberry, plus Chocolate), Jam shooters shoot jam across the screen that explodes on impact, Antonio picks up and carries his trusty Dough Bag, the only thing that can stop these crazed out donuts. The cream blaster is just amazing to watch in action.
Tune in back next week and we'll try to upload a small video of the game in actions. Also hopefully we'll have a graphical upgrade to the project too. (Come on Ferd ;)

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